BACKGROUND
The Indoor Simulated Marksmanship Trainer
(ISMT) is an interactive training system designed for use
in a classroom setting. It was developed by FATS Inc., of
Suwanee, Ga. Shooters fire laser-fitted infantry weapon simulators
to engage three-dimensional graphic target sets projected
on a large screen. Using Bluetooth wireless technology, the
Bluefire upgrade eliminates the tether that was attached
to the simulation system to provide feedback to trainees
and instructors.
SCOPE
As a part of an upgrade to the ISMT system,
the Marine Corps ordered approximately 1,200 Bluefire simulators
and 4,000 optical devices. The total value of the contract
is more than $12 million. The Bluefire systems will be compatible
across all of the ISMT platforms.
TIMELINE
The first Bluefire weapons and optic devices
were delivered to the Weapons Training Battalion at Marine
Corps Base, Quantico, Va., in March. The balance began fielding
in April, first targeting the Marine bases at Camp Pendleton,
Calif., and Camp Lejuene, N.C.
WHO’S IN CHARGE
Phyllis Pearce, program manager at FATS
Inc., has been with the company for nearly 20 years. She
spent the last five as a program manager working directly
on U.S. military programs, including the production and fielding
of the Marine Corps Reserves systems and the Marine Security
Guard system and weapons.
“We are bringing new technology to
these systems because the Marines are getting new equipment
that they are expected to use, such as optics. We are putting
the optics on our Bluefire weapons, enabling Marines to train
with those new devices in environments like range courses,
close-combat courses and other simulated scenarios. Marines
can remediate their skills as needed, and when they go out
into the real world, they’re qualified.
The Marine can bring in any optic, like
Image Intensified optics, and we can put a filter on the
system to replicate what he or she would see.
All the weapons we’d delivered up
to this point were tethered. Recently, using Bluetooth technology,
we have taken that cord away. We can simulate scenarios for
certain situations that are filmed and loaded onto the system,
such as clearing a house or a checkpoint operation at a border.
We have the capability of linking multiple
systems to create a training regimen for four to five Marines.
Each Marine could have a different weapon; some could have
responsibility for indirect fire, some could have machine
guns, some could be at close range. Depending on what presents
itself in that virtual battle space, each one would have
a particular role.
When combatants are in a stressful experience,
they will fall back on their training. So what we’re
doing here is [eliminating] whatever bad habits they may
have, so they will instinctively do the right thing. Feedback
from instructors is immediate.
We want to expand our role with the services
to other parts of the battle space. We can replicate the
motions of ships or Humvees. We can do a dome application
to put a soldier in a room with 360-degree environment. Technology
is being refreshed every few months. Bluetooth is one of
those. We continually look at ways to incorporate new technologies
to improve our training systems.”