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By
PHILLIP THOMPSON
Phillip
Thompson, a Marine Corps veteran, is a senior fellow with the Lexington
Institute, a nonprofit public-policy think tank in Arlington, Va.
A
running joke in the U.S. Marine Corps is that the two most common
after-action comments following a field exercise are, "We learned a
lot," and, "Comm [communications] was fouled up again."
With luck, the
latter statement will soon be history--primarily because the Marine
Corps has learned a lot in recent years.
Much of that
learning has been about communications, where the main lesson is that
the Corps' C4ISR (command, control, communications, computers,
intelligence, surveillance, and reconnaissance) technology is outdated
and the comm equipment itself is heavy to carry and often more of a
hindrance than a help. In an era of "Palm Pilots" and cell
phones the size of credit cards, many Marines are frustrated at having
to cart around 20 or more pounds of communication equipment designed
before laptop computers were ever heard of, especially when the older
gear is sometimes only barely adequate for "shooting, moving, and
communicating" over long distances.
The frustration
is not just about a heavy load on a sore back or the inability to pass
along a target list. It has to do more with the fact that obsolete
tactical communications equipment inhibits the Corps' ability to fulfill
its goal of transforming amphibious operations from an over-the-beach
enterprise to an over-the-horizon one. If the Corps is ever to realize
the ambitious goals outlined in its "Operational Maneuver From the
Sea" battle doctrine it must find a way to communicate
continuously, and wirelessly, over the horizon--from the decks of
amphibious ships to the cockpit of an MV-22 Osprey to the squad speeding
inland aboard an Advanced Amphibious Assault Vehicle (AAAV).
A
Fast Fix Needed
The Osprey
cruises at 275 knots in airplane mode--the CH-46 Sea Knight helicopter
that the Osprey is replacing flies at only 145 knots. The Corps' current
amphibious-assault vehicle travels at 25 mph over land, but its
replacement, the AAAV, is expected to nearly double that speed--to 45
mph. Indeed, the speed of future amphibious operations probably will see
Marines outrunning the range of their comm gear even before networks can
be established.
One concept
that offers hope for future improvements is a technique called
"Extending the Littoral Battlespace," or ELB. A sort of
"unplugged" version of current communications, it offers
Marines a wireless network far more streamlined than current C4ISR
networks and a shared picture of the battlefield as visible and as
readily available to the individual rifleman in a fighting hole as it is
to the battle-force commander on board a command ship 100 miles away.
The ELB concept
was at the center of a $150 million Advanced Concept Technology
Demonstration (ACTD) conducted in April 1999 during Exercise Kernel
Blitz on the West Coast. The demonstration was led by the Office of
Naval Research, working in conjunction with the new Advanced Technology
Systems Division of General Dynamics, which began work on the concept in
1998.
Today,
explained Scott Sears of the Advanced Technology Systems Division,
Marines aboard amphibious ships "go deaf" when they head for
shore, either aboard CH-46 Sea Knight helicopters or in
amphibious-assault vehicles (AAVs). Their only means of communicating,
usually, is by voice radios. Once on the beach, they must reestablish a
workable communications "node," a process that can take
anywhere from six to 10 hours. Only after the node is set up can the
Marines establish the comm links they will need with other
command-and-control elements afloat, ashore, and in the air.
The
Unencumbered Scenario
In an overland
scenario on the hypothetical littoral battlefield of the future Marines
will not want to stop at the beach, though. Instead, their goal will be
to move directly to their combat objective, which sometimes might be as
far as 200 miles inland. The tactics and techniques of doing so are
being tested now in the Corps' Capable Warrior experiments. But to do it
seamlessly, not to mention successfully, Marines will need more than
line-of-sight radios and cumbersome satellite gear and PCs.
One purpose of
the Kernel Blitz demonstration, according to information released by the
Office of Naval Research, was to " ... exploit the potential of
emerging technological capabilities to provide theaterwide situation
understanding, effective remote fires, and a robust interconnected
information infrastructure. This ... is a concept-based demonstration to
enhance Joint Expeditionary Warfare capabilities for the [21st] century.
"In the
changing global environment, the [demonstration] proposes a range of
operational and tactical concepts that leverage command, control,
communications, computational, and other technologies to exploit
information and improve precision fires and targeting in future
operations."
In other words,
the ELB concept will be realized by giving strike forces continuous
command-and-control capabilities all the way from the well deck of a
ship to the urban battlefield of the future.
Applying the
lessons learned from the Hunter Warrior experiments of the mid-1990s--in
which Marines booted up and wired into nearly every
information-technology system on the shelf in an effort to give every
combatant a common picture of the battlefield--Kernel Blitz pioneered
the use of a wireless "WARNET." The idea was to use existing
off-the-shelf technology, both government and commercial, to reduce not
only costs but also the R&D (research and development) time needed
to field the gear.
Unlike current
systems--VHF, UHF, PC-based applications and the like--WARNET offered a
higher-capability go-anywhere wireless system that could go wherever a
Marine could: aboard an MV-22, on patrol in the jungle, or in a "Humvee"
(HMMWV--high-mobility multiwheeled vehicle) speeding down an interstate
highway.
Using
essentially the same technology used on college campuses to build
wireless wide-area networks, or WANs, WARNET demonstrated its usefulness
when a Marine communicated with his command element aboard the
amphibious command ship USS Coronado, which was 135 nautical miles away,
without using a satellite.
Arrows
vs. WMDs
In a related
and even more revealing experiment, the flexibility and ease of
integration of the new system was demonstrated when a team of Marines
was put ashore near a simulated Third World town. Its mission: to locate
and neutralize any weapons of mass destruction (WMDs) that might be
hidden in the area.
In this
experiment the team had no idea in which building the WMDs might be
concealed; the team leader "flying shotgun" in a helicopter
over the town and the unit commander aboard ship many miles away also
had no information about the weapons. However, using an image of the
town from a simulated unmanned aerial vehicle--another helicopter--the
unit commander was able to draw a rough map of the town on a "white
board" in front of a camera aboard the ship, with the assault team
leader watching on his laptop computer aboard the CH-46. As the
real-time images were transformed into "check over there"
guidance from the unit commander, the team leader was able to direct his
Marines on the ground--who saw the same picture on their hand-held
computers--to the target without exposing them to unnecessary risks. The
Marines on the ground were actually moving toward the target at the same
time the directional arrows were being drawn on the white board hundreds
of miles away.
This type of
on-the-fly video teleconferencing, and tactical planning, reduces to
about two minutes the processing time needed to transform information
into intelligence--regardless of the commander's location, be it aboard
ship or hundreds of miles overland from the target. The Marines in the
battle experiment discussed were able to attack their target within
minutes of locating it, instead of hours, or even days, as would be the
case with current gear.
Leveraging
Existing Technology
Much of the
success of the WARNET experiments can be credited to the ready
availability of the needed components. In its simplest form, the
wireless network is established with the insertion of a WAN card into a
PC or laptop computer.
The future
Marine Corps command-and-control network envisioned by designers calls
for about 10 megabytes of bandwidth--in lay terms, enough to enable a
field commander to maintain a network capable of conducting 10-way video
teleconference calls across vast distances.
The Marines do
not have to wait for such networks to be invented, fortunately, nor
until all their current communications gear is replaced. Because COTS
systems and existing technology were used, the Marines in Kernel Blitz
were able to integrate WARNET with their own SINCGARS (single-channel
ground and airborne radio system) secure radios. The result was what
Sears described as a "wireless, high-bandwidth channel of
information on the fly."
Where will it
end? Another "major field demonstration," the next
evolutionary step for the ELB concept, is planned for April 2001. And
the Marine Corps isn't alone in its quest for significantly improved
wireless communication systems. The Army has begun experimenting with
similar concepts as well.
Ultimately,
Sears said, the day will come when a tank commander leading his unit
through hilly terrain will be able to call his commander and say,
"I need a picture of what's over the next hill," and get that
image within seconds. That is the way that "shooting, moving, and
communicating" should be.
And will be, in
the not-too-distant future. |